using System;
using System.Collections.Generic;
using System.Text;

namespace MM.Entities
{
    public class TAI_KHOAN
    {
        public int maTaiKhoan;
        public string hoTen = String.Empty;
        public string soCMND = String.Empty;
        public string matKhau = String.Empty;
        public string maTau = String.Empty;
        public int tinhTrang;

        private byte[] _imageData;

        public int _maTaiKhoan
        {
            get { return maTaiKhoan; }
            set { maTaiKhoan = value; }
        }
        public string _hoTen
        {
            get { return hoTen; }
            set { hoTen = value; }
        }
        public string _soCMND
        {
            get { return soCMND; }
            set { soCMND = value; }
        }
        public string _matKhau
        {
            get { return matKhau; }
            set { matKhau = value; }
        }
        public string _maTau
        {
            get { return maTau; }
            set { maTau = value; }
        }
        public int _tinhTrang
        {
            get { return tinhTrang; }
            set { tinhTrang = value; }
        }

        public byte[] BarCode
        {
            get { return _imageData; }
            set { _imageData = value; }
        }
    }
}
